Additionally, if we are comparing the Linux gamer ecosystem to Apple, then also the Apple ecosystem should be taken into account.
SteamOS basically is a Linux Desktop. Steam Deck is just a hand-held form-factor PC with built-in Steam Controller, and SteamOS is basically just Valve's custom Arch Linux with KDE Plasma desktop and Steam "Big Picture" mode as "desktop" environments.
> "then so should Apple mobile devices."
No, they shouldn't, because Apple mobile devices don't run Linux, nor Steam.
Meanwhile, Valve has to emulate Windows and DirectX to make SteamDeck usable for its target market.
- Oceanhorn 2's gameplay is strictly inferior to Zelda (because of BotW's popularity, there are more fun options even over TTK)
- I found Oregon Trail patently offensive. It's one thing to be a remake that worse than the original. Lots of games have that problem. It's another when your nostalgia-bait headliner actively drives people away.
Apple's success outside of Arcade (Apple is the largest "gaming" company in terms of money made) appears to be a side-effect of them owning the plaform.