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[return to "Steam on Linux Usage Spikes to Nearly 2% in July, More Than Apple macOS"]
1. pjmlp+uq[view] [source] 2023-08-02 06:01:29
>>Bender+(OP)
Now add Apple Arcade, iPad OS and iOS into the picture.
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2. flohof+ux[view] [source] 2023-08-02 07:09:31
>>pjmlp+uq
That would only make sense if Apple would allow a Steam client on iOS.
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3. pjmlp+Jz[view] [source] 2023-08-02 07:31:20
>>flohof+ux
On the contrary, if SteamOS usage from SteamDeck count as Linux Desktop, then so should Apple mobile devices.

Additionally, if we are comparing the Linux gamer ecosystem to Apple, then also the Apple ecosystem should be taken into account.

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4. Novose+CD[view] [source] 2023-08-02 08:09:26
>>pjmlp+Jz
But apple mobile devices can't run steam? It'd make no sense to include them in a metric of steam usage.
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5. pjmlp+WF[view] [source] 2023-08-02 08:30:21
>>Novose+CD
The article is using Steam adoption numbers as gateway into Linux game market overall, so it is only appropriate that proper game market numbers are mentioned.
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