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[return to "Steam on Linux Usage Spikes to Nearly 2% in July, More Than Apple macOS"]
1. pjmlp+uq[view] [source] 2023-08-02 06:01:29
>>Bender+(OP)
Now add Apple Arcade, iPad OS and iOS into the picture.
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2. footlo+Z31[view] [source] 2023-08-02 12:27:22
>>pjmlp+uq
Lol "apple arcade", The subscription that gives you a bunch of bad mobile games?
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3. pjmlp+471[view] [source] 2023-08-02 12:43:56
>>footlo+Z31
Apparently the studios don't mind the joke.

Meanwhile, Valve has to emulate Windows and DirectX to make SteamDeck usable for its target market.

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4. tl+1s1[view] [source] 2023-08-02 14:31:07
>>pjmlp+471
Apple Arcade is nostalgic in the sense that the entire catalog of games is short enough that you can iterate it. (Note: still zero games that start with a V) The games aren't bad, but everything is the list has a better version elsewhere. Couple of examples:

- Oceanhorn 2's gameplay is strictly inferior to Zelda (because of BotW's popularity, there are more fun options even over TTK)

- I found Oregon Trail patently offensive. It's one thing to be a remake that worse than the original. Lots of games have that problem. It's another when your nostalgia-bait headliner actively drives people away.

Apple's success outside of Arcade (Apple is the largest "gaming" company in terms of money made) appears to be a side-effect of them owning the plaform.

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5. johnny+oV7[view] [source] 2023-08-04 06:47:18
>>tl+1s1
I mean, the market it targets makes sense. If you're worried aobut your kids paying hundreds on any app store game (which is pretty much all of them these days), Apple Arcade gives a cheap subscription for decent quality games with not IAP's. But they are still mobile games, so they aren't trying to compete for Game of the Year. The audience doesn't need that anyway.
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