What started this mentality?
My favorite was the PowerPoint presentation. Didn’t happen to me but I’ve heard about it.
1: Somewhat redundant. Any tiger you try to get teeth out is likely to be cranky before you finish the retrieval.
I'd rather have a napkin sketch that we can work on together vs throwing pictures over the wall.
As impressive as it is, I feel like Figma makes this situation worse. It's like "see we've figured it all out devs, look how nice this looks. No discussion needed"
Yes, similar to the photoshop days. I forgot all about those. Has been almost 10yr since I had that happen!
PPT doesn't bother me because it's very "what we need" not "how we need it" so I don't have to worry about the specifics and instead can focus on (and ask questions about) the intent of the feature.
/s (at my previous company they did not ... lol!)
My favorite is when design adds data to a mock-up that we don't actually have. My company is, admittedly, a bit of a joke.
Also up there: design giving us mock-ups that are a composite of shit that needs done today and future shit they still haven't decided on. And then demand review approvals. No. You can't have it both ways you fucking morons. Either give me exactly what needs to be done, or you get no review rights. I'm not going to sit here for three weeks of back-and-forth while you play hunt-the-pixel and giving me hell for not matching the fog in your own head.
That's my favorite - if you mention responsive or how things should wrap or cascade you get the blank stares or "we aren't solving for mobile right now"
Don’t get me wrong, I have a ton of respect for good designers, but the best designers are those with a slight technical lean who are willing to design around e.g. built in customization on UIKit widgets instead of full wheel reinvention everywhere.
Yes, absolutely, and it's among the worst ways to develop software. Designers kept coming up with controls that required coding custom behavior not already provided by the toolkit, either by modifying and extending components or creating new ones from scratch. Designers blamed developers for causing "rework" when it was found that the design included things that didn't exist, and developers took the blame when it took longer to implement the mocks than designers had led project leadership to believe. The lead designer's solution was to more-or-less abandon the team's pretense of being agile and get everything completely frozen well in advance of any coding.
Also, the backend was horrific, as might be expected when leadership treated it as an afterthought. I got the impression that because the system was built to replace an existing front end, leadership believed that it was just matter of wiring the UI up to the services that already existed. Some very legacy services, think mainframe-era fronted by a thin SOAP-to-json layer. Yeah and some of the backend services that turned out to be required didn't even exist.
I'm glad I'm done with that consulting gig. It was not fun, it wasn't challenging, it was just a grind, and if it is complete and they are able to turn off the existing front end on schedule I'll be shocked, and I'd want to know what kind of dumpster fire they end up with.
At least they didn't use document links with absolute paths. Macs don't have have a C:\Documents and Settings\Clueless\ folder. Encountered that a few times in my career.
The best designer I ever worked with did full HTML/CSS mockups but even those had to be rewritten into the development framework of choice.
To me Figma is a step up from the other ways I used to get designs.
for all that trouble it still beats getting `design.jpg`
Creating a design out of whole cloth and handing it over to a dev, with minimal interaction, seems lazy.
The problem isn't figma - it is how it is being used. I do think that figma is super super overkill, as if you pick a good design kit what's the point? Lots of wasted time.
I don't see the point of doing all the extra work, when in reality a wireframe works better in most cases (doesn't set you up for the "why doesn't it look like the figma" responses)