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1. roflye+pc[view] [source] 2023-06-21 17:20:05
>>emilsj+(OP)
Has anyone else worked with teams where their entire idea of "product" was to create 100s of designs in Figma, and then just hand them to developers?

What started this mentality?

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2. gedy+Gl[view] [source] 2023-06-21 18:05:54
>>roflye+pc
What's worse is treating engineers like "just implement the mockup eyeroll" but then the logic of the mockup makes no sense with real data or product.

I'd rather have a napkin sketch that we can work on together vs throwing pictures over the wall.

As impressive as it is, I feel like Figma makes this situation worse. It's like "see we've figured it all out devs, look how nice this looks. No discussion needed"

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3. birthd+Ro[view] [source] 2023-06-21 18:21:05
>>gedy+Gl
I feel like that might be an organizational problem. At my company the designers will present their figma designs to engineering and we'll have a meeting to go through them and bring up concerns with exactly those sorts of issues e.g. "This list may actually have hundreds of entries in practice, are bullet points still right?". Then we iterate.
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4. roflye+Up[view] [source] 2023-06-21 18:24:29
>>birthd+Ro
Wait, your product people talk to devs?

/s (at my previous company they did not ... lol!)

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5. butler+xo1[view] [source] 2023-06-21 23:18:40
>>roflye+Up
In my experience, it is a serious problem when product people do not understand how their product actually works, even when treated as a black box with observable external behaviors and interfaces.
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