zlacker

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1. theshr+(OP)[view] [source] 2023-08-04 06:26:29
Many gamedevs actually stopped building a specific Linux binary because the Proton compatibility version was so much faster and required almost zero effort from them =)
replies(1): >>zirgs+h1
2. zirgs+h1[view] [source] 2023-08-04 06:37:13
>>theshr+(OP)
If 1% of your users generate 30% of your bug reports it makes sense to outsource the job to valve.
replies(2): >>xethos+76 >>accoun+2z
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3. xethos+76[view] [source] [discussion] 2023-08-04 07:16:01
>>zirgs+h1
~6% of users, 38% of bug reports, and:

> says that very few of those bugs were specific to Linux, being clear that "This 5.8% of players found 38% of all the bugs that affected everyone."

You're welcome.

[0] https://old.reddit.com/r/gamedev/comments/qeqn3b/despite_hav...

replies(1): >>kristo+3d
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4. kristo+3d[view] [source] [discussion] 2023-08-04 08:11:08
>>xethos+76
That is super interesting. Thanks for sharing! :) Turns out releasing a Linux version can probably, for small studios, substitute and/or support a QA team.
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5. accoun+2z[view] [source] [discussion] 2023-08-04 11:13:57
>>zirgs+h1
Not if most of those reported bugs alos affect the remaining users but were not reported.
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