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[return to "Linux surpasses the Mac among Steam gamers"]
1. mkatx+I9[view] [source] 2023-08-04 02:03:55
>>Sporkt+(OP)
Steam gets all my gaming budget, as I really try to stick to Linux.

If it ain't on steam, I don't play it, and they don't get my money.

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2. andrew+Gb[view] [source] 2023-08-04 02:21:14
>>mkatx+I9
It’s sad to me that you and many others have this opinion, which is fine, but Valve takes a significant tax from small companies while gamers, a cheap demographic, complain about the price of games.

Games don’t need to be on Steam to be good.

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3. acomje+yh[view] [source] 2023-08-04 03:10:06
>>andrew+Gb
The issue kinda is on Linux we’re playing windows games. There is significant work done by valve on that proton compatability layer, so a lot of people on Linux want to support that. Without that us Linux users have a lot harder time gaming.

There are some other launchers for epic games and gog (heroic game launcher I’ve used). It worked for me for a the couple games I tried (gloomhaven and disco elysium) but I’m using the proton wine I which I think was put out there by valve/steam.

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4. kristo+kn[view] [source] 2023-08-04 04:15:23
>>acomje+yh
This I agree with. If the game developer can produce a Linux binary I am happy to buy on other stores (I prefer GOG). They usually do _not_ and I don’t want to spend time to wrap and configure windows apps to run on Linux. You can consider the 30% steam fee outsourcing the multi-platform “porting”.
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5. theshr+8z[view] [source] 2023-08-04 06:26:29
>>kristo+kn
Many gamedevs actually stopped building a specific Linux binary because the Proton compatibility version was so much faster and required almost zero effort from them =)
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6. zirgs+pA[view] [source] 2023-08-04 06:37:13
>>theshr+8z
If 1% of your users generate 30% of your bug reports it makes sense to outsource the job to valve.
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7. xethos+fF[view] [source] 2023-08-04 07:16:01
>>zirgs+pA
~6% of users, 38% of bug reports, and:

> says that very few of those bugs were specific to Linux, being clear that "This 5.8% of players found 38% of all the bugs that affected everyone."

You're welcome.

[0] https://old.reddit.com/r/gamedev/comments/qeqn3b/despite_hav...

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8. kristo+bM[view] [source] 2023-08-04 08:11:08
>>xethos+fF
That is super interesting. Thanks for sharing! :) Turns out releasing a Linux version can probably, for small studios, substitute and/or support a QA team.
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