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[parent] [thread] 5 comments
1. quacke+(OP)[view] [source] 2013-06-26 04:38:26
/usr/games

One of my pet peeves when I work on clusters before I even mess with the fstab or ufw is always deleting this folder.

replies(2): >>freewo+d >>kryten+C3
2. freewo+d[view] [source] 2013-06-26 04:43:20
>>quacke+(OP)
You must be great at parties.
replies(1): >>jlgrec+Z
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3. jlgrec+Z[view] [source] [discussion] 2013-06-26 05:01:53
>>freewo+d
Games can go in /usr/bin or /usr/local/bin or anywhere other reasonable location. What is next, /usr/editors ? /user/browsers ? It is senseless.
replies(1): >>housel+d2
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4. housel+d2[view] [source] [discussion] 2013-06-26 05:31:34
>>jlgrec+Z
/usr/games has been around since Unix v7, released in 1979. Before there were package managers, putting optional features in a designated place was the only way to conveniently control them. There were once systems that controlled access to the /usr/games directory during work or daylight hours to keep game playing from interfering with other users on the multiuser system.
5. kryten+C3[view] [source] 2013-06-26 06:16:45
>>quacke+(OP)
Why bother. Just leave it there.
replies(1): >>quacke+f4
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6. quacke+f4[view] [source] [discussion] 2013-06-26 06:33:54
>>kryten+C3
It's just a pet peeve.

Since alot of the clusters I work on are web servers or parallel computing servers (that still have access through to a network), I like to clear out any dirs and files that aren't needed, mount ro access to any dirs that shouldn't be written to, and do every other thing I do to lock down the server.

It's helped me before detect unauthorized files that contained malicious code.

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