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1. pokpok+(OP)[view] [source] 2026-02-04 17:00:22
Happy to answer any questions! I think one of the most interesting elements here is the way that the grounding a game environment allows agents to ratchet their engineering progress and run more autonomously than you might be able to for normal engineering tasks.
replies(1): >>pagwin+Sm
2. pagwin+Sm[view] [source] 2026-02-04 18:35:53
>>pokpok+(OP)
The demo gif uses Claude Code but looking at the readme it seems like the idea is for it to be a good environment for various machine/reinforcement learning type tasks.

If that's the case what led to the inspiration to use Runescape and are there any notable non-LLM machine/reinforcement models you think might have an interesting time with this?

replies(1): >>pokpok+co
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3. pokpok+co[view] [source] [discussion] 2026-02-04 18:41:03
>>pagwin+Sm
I am super curious about using and fine-tuning smaller vision-language-action style models! There are also some interesting RL projects out there focused only on PvP: https://github.com/Naton1/osrs-pvp-reinforcement-learning
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