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[return to "RS-SDK: Drive RuneScape with Claude Code"]
1. pokpok+L2[view] [source] 2026-02-04 17:00:22
>>evakho+(OP)
Happy to answer any questions! I think one of the most interesting elements here is the way that the grounding a game environment allows agents to ratchet their engineering progress and run more autonomously than you might be able to for normal engineering tasks.
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2. pagwin+Dp[view] [source] 2026-02-04 18:35:53
>>pokpok+L2
The demo gif uses Claude Code but looking at the readme it seems like the idea is for it to be a good environment for various machine/reinforcement learning type tasks.

If that's the case what led to the inspiration to use Runescape and are there any notable non-LLM machine/reinforcement models you think might have an interesting time with this?

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3. pokpok+Xq[view] [source] 2026-02-04 18:41:03
>>pagwin+Dp
I am super curious about using and fine-tuning smaller vision-language-action style models! There are also some interesting RL projects out there focused only on PvP: https://github.com/Naton1/osrs-pvp-reinforcement-learning
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