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1. YuriGu+(OP)[view] [source] 2026-02-02 20:47:16
Encube Technologies | Senior & Lead Software Engineers Onsite (Stockholm) or Remote | Full-time

Encube Technologies is building collaborative, real-time software for manufacturing. We are looking for experienced engineers to help shape the core of the product.

You will work on challenging problems at the intersection of browser-based 3D rendering, CAD compute algorithms, and real-time collaboration, with a strong focus on end users and performance. This is hands-on, product-driven engineering with significant technical depth.

What you will work on - High-performance, browser-based 3D rendering - Compute-heavy CAD and geometry algorithms - Real-time, multi-user collaboration features - Systems bridging frontend graphics and backend compute

Tech stack

Frontend - React, Next.js, TypeScript

Graphics - WebGPU, WebGL2, three.js, React Three Fiber

Backend - Python microservices with occasional C++ bindings - Kubernetes-based infrastructure

We are hiring Senior and Lead Engineers who enjoy ownership, care about product quality, and like solving difficult technical problems with real-world impact.

Apply via our website: https://www.getencube.com/we-are-encube

Please mention in your cover letter that you found Encube Technologies via Y Combinator.

replies(1): >>aleda1+jq
2. aleda1+jq[view] [source] 2026-02-02 22:33:48
>>YuriGu+(OP)
Cool! What canvas engine are you using?
replies(1): >>YuriGu+eK1
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3. YuriGu+eK1[view] [source] [discussion] 2026-02-03 08:06:13
>>aleda1+jq
We’re currently using TLDraw as the canvas engine, primarily as an interim solution while we focus on CAD compute and 3D. Longer term, we want to move toward a Figma-style multiplayer approach
replies(1): >>aleda1+RW1
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4. aleda1+RW1[view] [source] [discussion] 2026-02-03 09:41:18
>>YuriGu+eK1
Oh, are you seeing any issues with tldraw and their sync engine? I'm running it on durable objects and it's been delightful so far
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