zlacker
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1. YuriGu+(OP)
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2026-02-03 08:06:13
We’re currently using TLDraw as the canvas engine, primarily as an interim solution while we focus on CAD compute and 3D. Longer term, we want to move toward a Figma-style multiplayer approach
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>>aleda1+Dc
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2. aleda1+Dc
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2026-02-03 09:41:18
>>YuriGu+(OP)
Oh, are you seeing any issues with tldraw and their sync engine? I'm running it on durable objects and it's been delightful so far
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