I know it's a little apples-and-oranges (you and the agent wouldn't produce the exact same thing), but I'm not asking because I'm interested in the man-hour savings. Rather, I want to get a perspective on what kind of expertise went into the guidance (without having to read all the guidance and be familiar with browser implementation myself). "How long this would have taken the author" seems like one possible proxy for "how much pre-existing experience went into this agent's guidance".
If you paste https://github.com/embedding-shapes/one-agent-one-browser into the "GitHub Repository" tab it estimates 4.58 person-years and $618,599 by year-2000 standards, or 5.61 years and $1,381,079 according to my very non-trustworthy 2025 estimate upgrade.
I don't think I'd be able to do this on my own. Not that I don't know Rust, but because I don't know X11 (nor macOS or Windows) well enough to even know where to begin.
I've been a Linux user for almost two decades, so I know my way around my system, but never developed X11 applications or anything, I'm mostly a web developer who jumped around various roles through the years. Spent a lot of time caring deeply about testing, infrastructure, architecture/design and communication between humans, might have given me a slight edge in programming together with agents.
The prompts themselves were basically "I'd like this website to render correct: https://medium.com, here's how it looks for me in Firefox with JavaScript turned off: [Image], figure out what features are missing, add them one-by-one, add regression texts and follow REQUIREMENTS.md and AGENTS.md closely" and various iterations/variations of that, so I didn't expressively ask it to implement specific CSS/HTML features, as far as I can remember. Maybe the first 2-3 prompts I did, I'll upload all the session files in a viewable way so everyone can see for themselves what exactly went on :)
Note that I started the project in Nov 2023 and can only work on it maybe 1-2 hours a day because it's just a side project.
So I think your tool either estimates based on very bad programmers, or it's just wrong. Or maybe 10x programmers are real and I am him
To me this is a case where knowing that you don't have data is better than having data and pretending it means anything