zlacker

[parent] [thread] 6 comments
1. Mockap+(OP)[view] [source] 2024-09-22 23:44:50
(the other part of the team that built this here)

Honestly makes me pretty happy you called out the theme. I've always enjoyed this style of design and was sad to see that it never picked up steam. I love how it seems to combine a digital Material design with a more physical and real feeling. I'm doing my part to bring it back.

The tool definitely has some kinks in it that we have plans to iron out over time; we just wanted to get it in front of people to see if anybody would even like it. Right now it's just grabbing the first 256 tokens and categorizing on that, and it grabs the first 5000 comments (split over 5 calls) over the past month.

replies(4): >>Wanton+61 >>Unearn+R1 >>chucks+b3 >>ranger+j6
2. Wanton+61[view] [source] 2024-09-22 23:57:58
>>Mockap+(OP)
An aspect of the UI I really like is the way previous results stay available while doing new ones.
3. Unearn+R1[view] [source] 2024-09-23 00:08:32
>>Mockap+(OP)
yeah, looks epic. Makes me think of Superman's spaceship in Man Of Steel , mega clean
4. chucks+b3[view] [source] 2024-09-23 00:25:23
>>Mockap+(OP)
Tokens are characters in this context?

I tried "neumorphic design" based on the comment this replies to. It is classified as neutral.

replies(1): >>Mockap+Ka
5. ranger+j6[view] [source] 2024-09-23 01:02:00
>>Mockap+(OP)
It's uncommon for several reasons: it's not very accessible, its predecessor skeuomorphism (like Win95 style interfaces) was overdone for decades, and it ignores all the reasons we transitioned to flat design in the first place.

https://www.nngroup.com/articles/skeuomorphism/

https://www.nngroup.com/articles/flat-design/

>Neumorphism never quite made it mainstream because it comes with its own set of problems. The low contrast does not offer sufficient visual weight, making the experience not accessible. Additionally, it is difficult to determine clickability, as neumorphism is often used inconsistently on nonclickable and clickable elements.

Don't get me wrong, I still like the design and I think it's cool, but I understand the reasons why it never got popular.

replies(1): >>Mockap+pa
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6. Mockap+pa[view] [source] [discussion] 2024-09-23 01:51:39
>>ranger+j6
Yeah I've heard about the accessibility argument. I tried to mitigate that somewhat with the button designs having a black/while outline (depending on the theme), but I may need/want to add a "high contrast" mode later on.
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7. Mockap+Ka[view] [source] [discussion] 2024-09-23 01:55:38
>>chucks+b3
Tokens are approximately 3/4ths of a word. That might sound odd if you're unfamiliar, but in short it has to do with how LLMs break down words to process them. Letters are too granular for sufficient quality, full words don't allow LLMs to produce novel text like "dkjmcf0248375cyu18c7437tr18c237m yt034c8nwey4mtc0r23q9p,a;" (should it need to), so the industry has settled on the middle ground of a part of a word.
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