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1. smolde+(OP)[view] [source] 2021-12-16 18:22:06
Then why wait? Programs like Photoshop and Ableton Live work just fine through WINE. I have a hard time imagining what kind of software you can't replace on modern Linux...
replies(5): >>neltne+X1 >>serf+G3 >>DashAn+M8 >>tentac+oc >>ahnick+dJ
2. neltne+X1[view] [source] 2021-12-16 18:30:01
>>smolde+(OP)
Even LabView runs natively on Linux now, so my reason for the last fifteen years may draw to a close soon. Microsoft decided to put Office in the cloud, so don't need Windows for that anymore... VMware is also quite good if WINE isn't good enough for some reason.

There's some rare expensive equipment that doesn't have Linux support (I'm talking $100k mechanical testing equipment and CNC machines) but those only need one computer each. Of course those probably won't support Windows 11 either, they barely supported Windows 10.

3. serf+G3[view] [source] 2021-12-16 18:37:01
>>smolde+(OP)
while these can be made to work .. Fusion360/SolidWorks/CATIA/Siemens NX are notoriously hard to make work, and when they do the fixes usually only last a single patch; and these softwares (aside from SolidWorks) are all always-connected and auto-updating.

and unfortunately a lot of that software is simply career-making.

It's simply an arms-race that can't be won from the consumer perspective without applying adequate pressure to the companies to try and facilitate a legitimate release.

it's hard to run any kind of business software to run any kind of business when it's in the back of your mind whether or not Autodesk has pushed an update to break everything by the time you need to use the software and have actual clients and money waiting for the work.

I'd drop all my windows machines in a heart beat if those companies would consider the GNU/Linux market, but i'm not really holding my breath -- they make a ton of money on their captive audience.

replies(4): >>Initia+y7 >>smolde+sf >>chris_+qi >>chabad+Pm
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4. Initia+y7[view] [source] [discussion] 2021-12-16 18:53:51
>>serf+G3
These are my problem. Situations where "maybe the export is a little wrong because an update mucked with the optimal Wine configuration" don't fly when I'm about to bet the business (or a less extreme version, drop multiple yearly salaries) on a production run of some hardware.
5. DashAn+M8[view] [source] 2021-12-16 18:59:18
>>smolde+(OP)
What about VSTs using iLok? Ive only shallowly looked at it in the past but haven't heard good things
replies(1): >>smolde+xc
6. tentac+oc[view] [source] 2021-12-16 19:16:02
>>smolde+(OP)
> Programs like Photoshop and Ableton Live work just fine through WINE.

Could you expand on this, please? What was your experience working with Photoshop in WINE? What version / CC of Photoshop did you use? Did you use PlayOnLinux, which supports this IIRC?

replies(1): >>smolde+Vd
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7. smolde+xc[view] [source] [discussion] 2021-12-16 19:16:30
>>DashAn+M8
VSTs using iLok barely work on Windows/MacOS, I'd imagine their chances of working on Linux to be fairly slim, courtesy of the fact that the DRM is often larger than the plugin itself. Some manufacturers like U-HE have taken it upon themselves to start releasing Linux builds of their VSTs (albeit without support) and they seem to work really well from what I've tried.

So yeah, DRM is still an issue but the tides may be turning, especially now that the audio subsystem on Linux just got a massive rework.

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8. smolde+Vd[view] [source] [discussion] 2021-12-16 19:24:05
>>tentac+oc
Photoshop CS6 works pretty reliably on the majority of setups, I remember having an... ahem, perfectly legal copy installed without needing to use any install helpers whatsoever. WINE just downloaded all of the dependencies before launching the installer and it worked like a charm. According to WineHQ[0], the only features it seems to be missing is the updater that came with it. Creative Cloud seems to be a bit more hit-or-miss, but I genuinely don't know many people running CC these days. It might be worth doing your own research there.

Ableton Live 10 works fine though, I played around with it for a while before switching to Bitwig (which has a native Linux build), and I really didn't have any complaints besides the CPU usage being marginally higher than native Windows. I haven't tried it recently either, so the situation may well have improved.

EDIT: just reinstalled my copy of Live 11, it works out-of-the-box with WINE installed and no configuration.

I can't go around making claims that it's perfect, but it's pretty damn close. You may as well see for yourself, all the software (WINE, Linux, etc) is free.

[0] https://appdb.winehq.org/objectManager.php?sClass=version&iI...

replies(1): >>xxpor+ml
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9. smolde+sf[view] [source] [discussion] 2021-12-16 19:32:03
>>serf+G3
You're not necessarily wrong, but the vast majority of recent WINE developments have been going into making it a much more stable experience. The past decade of WINE development has pretty much been about throwing the kitchen sink at your program and praying that it works, but companies like Valve have made some pretty wild overhauls to the system that allow for both leaner and more predictable prefixes. It's still not perfect (and as you've suggested, will likely never be), but the gap is definitely closing. We've gotten to the point where people are confident shipping Linux consoles because the Windows compatibility layer is just that good. Game studios are able to support Linux-based platforms without targeting a build for the OS in the first place. As the technology continues to be refined, I can definitely see some CAD and studio software developers experimenting with the tech.

Much like you, I'm pretty pessimistic about the whole thing. It's safe to assume that nobody cares about it, but it's also still too early to say for sure. In 5 years, WINE could well be a stable development platform for third-party developers who want to focus on a Windows build but also offer compatibility with other operating systems. Stranger things have happened.

replies(1): >>Initia+jx
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10. chris_+qi[view] [source] [discussion] 2021-12-16 19:44:27
>>serf+G3
Fusion 360 has a webassembly version, runs remarkably well!
replies(1): >>hobos_+bA
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11. xxpor+ml[view] [source] [discussion] 2021-12-16 19:56:31
>>smolde+Vd
Does low latency audio work through WINE? I don't care about the specific tech used, as long as midi->hearing audio works well enough to actually play a piano.
replies(1): >>smolde+UB
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12. chabad+Pm[view] [source] [discussion] 2021-12-16 20:03:01
>>serf+G3
At least for fusion360, check out this project: https://github.com/cryinkfly/Autodesk-Fusion-360-for-Linux

It makes using fusion on wine really easy, and it runs surprisingly well too.

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13. Initia+jx[view] [source] [discussion] 2021-12-16 20:57:34
>>smolde+sf
It would take a lot of progress for me to bet my livelihood on WINE functionality for niche software (whose customer support I pay for, and whose support agents would hang up on me the moment it became clear I was having trouble while not running on Windows).
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14. hobos_+bA[view] [source] [discussion] 2021-12-16 21:11:55
>>chris_+qi
I remember there being a browser beta version, but I thought this was pulled.

Has it come back? Because that would be wonderful!

replies(1): >>chris_+7x2
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15. smolde+UB[view] [source] [discussion] 2021-12-16 21:23:09
>>xxpor+ml
Depends on what you consider low, Live reported that it was around 45ms of latency using the default settings on the DirectAudio driver, I didn't bother to install ASIO4ALL and try it that way though. You could also bring it down by reducing the buffer size, but I didn't really mess with that either. Native DAWs can hit 5-10ms of latency though, I'd bet with a minimal amount of tinkering you could get it to hover around 15ms through WINE.
16. ahnick+dJ[view] [source] 2021-12-16 21:58:18
>>smolde+(OP)
Fortnite
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17. chris_+7x2[view] [source] [discussion] 2021-12-17 12:55:06
>>hobos_+bA
It’s active.

https://fusion.online.autodesk.com/

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