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1. dylan6+(OP)[view] [source] 2019-12-06 21:40:02
VR allowed the signal going to the headset to also be displayed onto a regular monitor since the signal was the full image. With AR, it's just overlaying something onto a lens you see through to be able to see the real world. That signal displayed onto a regular monitor would probably just show the object with a matte or essentially the object over a black background. Think of a transparent PNG but in motion. That's not very exciting.
replies(1): >>LegitS+Nd
2. LegitS+Nd[view] [source] 2019-12-06 23:25:20
>>dylan6+(OP)
It would at least show fidelity and detail. Instead they showed nothing so I assumed it was vaporware.
replies(1): >>dylan6+Va1
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3. dylan6+Va1[view] [source] [discussion] 2019-12-07 15:33:03
>>LegitS+Nd
Apples and oranges I think. Take video signal reproduction as an example. You can have the same signal routed to different display devices, and they image produced will look better/worse than the original. Compare it on a 1980s 3 lens RGB projection screen compared to a CRT compared to a modern OLED screen. Compare Google Cardboard VR headsets with a cheap plastic lens compared to the higher quality headsets.
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