Who told you that? You can write entire C libraries and call them from Electron just fine. Browser is a native application after all. All this "native applications" debate boils down to the UI implementation strategy. Maintaining three separate UI stacks (WinUI, SwiftUI, GTK/Qt) is dramatically more expensive and slower to iterate on than a single web-based UI with shared logic
We already have three major OSes, all doing things differently. The browsers, on the other hand, use the same language, same rendering model, same layout system, and same accessibility layer everywhere, which is a massive abstraction win.
You don't casually give up massive abstraction wins just to say "it's native". If "just build it natively" were actually easier, faster, or cheaper at scale, everyone would do just that.
It's not about money. It's not a tradeoff in cost vs quality - it's a tradeoff in development speed. Shipping N separate native versions requires more development time for any given change: you must implement everything (at least every UI) N times, which drastically increases the design & planning & coordination required vs just building and shipping one implementation.
Do you want to move slower to get "native feel", or do you want to ship fast and get N times as much feature dev done? In a competitive race while the new features are flowing, development speed always wins.
Once feature development settles down, polish starts to matter more and the slowdown becomes less important, and then you can refocus.
Doesn't this get thrown out the window now that everyone claims you can be 10x, 50x, 100x more productive with AI? Hell people were claiming you can ask a bunch of AI agents to build a browser from scratch, so surely the dev speed argument no longer applies.
The productivity comparison must be made between how long it takes to ship a certain amount of stuff.