zlacker

[return to "Show HN: A tool to analyze Hacker News sentiment on any term in seconds"]
1. codetr+X6[view] [source] 2024-09-22 23:25:26
>>lorddu+(OP)
I think this is actually one of the very first times I have seen neumorphic design in the wild.

Prior to this I’ve mostly only seen it on dribbble.

I actually like this style a lot, and I wish more apps would use it. But at this point I thought that this style was one that “came and went” before it saw any significant actual use in any apps or OSes. Maybe there is still hope after all :)

Edit: oh and I had to try asking your tool for sentiment about neumorphic design after this of course. It returned my own comment lol :p and it called it “neutral”. Is it only evaluating the first paragraph that the word appears in in the comment? (Also I guess other people more commonly refer to it as “neumorphism” than as “neumorphic design” and maybe that’s why when I asked it for neumorphic design it returned my own comment.)

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2. Mockap+B8[view] [source] 2024-09-22 23:44:50
>>codetr+X6
(the other part of the team that built this here)

Honestly makes me pretty happy you called out the theme. I've always enjoyed this style of design and was sad to see that it never picked up steam. I love how it seems to combine a digital Material design with a more physical and real feeling. I'm doing my part to bring it back.

The tool definitely has some kinks in it that we have plans to iron out over time; we just wanted to get it in front of people to see if anybody would even like it. Right now it's just grabbing the first 256 tokens and categorizing on that, and it grabs the first 5000 comments (split over 5 calls) over the past month.

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3. ranger+Ue[view] [source] 2024-09-23 01:02:00
>>Mockap+B8
It's uncommon for several reasons: it's not very accessible, its predecessor skeuomorphism (like Win95 style interfaces) was overdone for decades, and it ignores all the reasons we transitioned to flat design in the first place.

https://www.nngroup.com/articles/skeuomorphism/

https://www.nngroup.com/articles/flat-design/

>Neumorphism never quite made it mainstream because it comes with its own set of problems. The low contrast does not offer sufficient visual weight, making the experience not accessible. Additionally, it is difficult to determine clickability, as neumorphism is often used inconsistently on nonclickable and clickable elements.

Don't get me wrong, I still like the design and I think it's cool, but I understand the reasons why it never got popular.

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