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[return to "Steam on Linux Usage Spikes to Nearly 2% in July, More Than Apple macOS"]
1. pipeli+Ac[view] [source] 2023-08-02 03:25:23
>>Bender+(OP)
It’s almost like modern Mac users can’t play games well on their Arm based hardware…but hey let the Linux guys have another scintillating victory……Yotld!
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2. Gigach+AW[view] [source] 2023-08-02 11:35:39
>>pipeli+Ac
ARM isn't the issue. They run in the x86 emulator fine. I can't tell they aren't native. The problem is virtually no games support MacOS. ARM or x86. Anything that does seems to run really well.

I can play minecraft at 120hz for hours and hours on battery and it's a great experience.

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3. yomlic+YZ[view] [source] 2023-08-02 12:01:56
>>Gigach+AW
I don't use Mac myself but the impression I got was a lot of Mac back catalog games got flushed when 32-bit was deprecated.
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4. tl+Lo1[view] [source] 2023-08-02 14:16:44
>>yomlic+YZ
Looking at my library, it's about half:

- Game used to be Mac playable, but isn't because of 32-bit

- Game doesn't have a Mac version at all

Valve's work on the Steam Deck shows they could fix both problems but why should they do free work for the world's richest corporation?

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5. paines+tE1[view] [source] 2023-08-02 15:25:44
>>tl+Lo1
Because they would sell more games in the end. I guess this is exactly what will happen: A Steam Runtime for 32bit x86 games bundeled with FexEmu for M1 and a 32 bit x86 runtime for macOS in general.
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