I can understand not wanting their product misrepresented, but all the secrecy and censorship about it makes me believe it is bad, and I'm not going to spend money on something I believe is bad.
It appears to have been scrubbed from the internet though because I was trying to find it a while back to show someone and I searched for a while, but couldn't find anything.
Magic Leap seems like a case study of how not to release a product, but maybe they were more focused on raising money?
Either work on your thing in public, shipping units (Oculus/FB) or work on it entirely in secret (Apple), but don't loudly and continuously talk vaguely about how amazing your thing is with no real public examples for years. This plus all the fake marketing video demos - if you're going to do this you better be as good as you're pretending to be.
Someone that good probably wouldn't need to show marketing videos, they'd just show the product itself.
I finally did get to play with one (friend who personally knows an investor had one) and it was pretty disappointing. AR seems likely to be the next computing platform, but the hardware is not ready yet.
Magic Leap reminds me a lot of the General Magic documentary - crazy hype, right general idea, but too early and bad product.
I'm not sure if they have the same talent General Magic had though.
https://www.youtube.com/watch?v=-5jWtz3rzco
To their credit, the developers diligently kept working on the game and I've heard it's quite polished now. I kind of doubt we'll see the same turnaround story with Magic Leap, but who knows.
Anyone who has worked in software knows the difference between expectations/projections and real life. Everything takes 10x longer once you dig into the details. So it’s great to see a gaming company able to adapt and continually release through those down moments and eventually produce something great.
It makes you wonder how much better other games could be if they took an incremental approach and continually expanded the world available to users.
It was their first time ever getting that kind of attention from a publisher and they screwed it up. That’s how I’ve interpreted it at least.