Artillery is looking for software engineers to help build the next great multiplayer real-time strategy game. We're taking a genre that millions of people already know and love and we're removing frustration, expanding accessibility, and adding fun while keeping the game competitive.
We've got a great game design team including Sean "Day[9]" Plott and other former semi-pros, an engineering team from Google and elsewhere, and an art team that's worked at places such as LucasArts, Double Fine, EA, Trion and Ubisoft.
We're leveraging technologies including OpenGL/DirectX, AWS, Linux, C/C++, JavaScript, Node.js/io.js and are keenly aware of all things HTML5, WebGL, and hardware-accelerated graphics.