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1. DonHop+(OP)[view] [source] 2026-02-04 12:10:07
How could this be more efficiently and elegantly refactored as an Anthropic or MOOLLM skill set that was composable and repeatable (skills calling other skills, and iterating over MANY fast skill calls, in ONE llm completion call, as opposed many slow MCP calls ping-ponging back and forth, waiting for network delay + tokenization/detokenization cost, quantization and distortion each round)?

What parts of Ghidra (like cross referencing, translating, interpreting text and code) can be "uplifted" and inlined into skills that run inside the LLM completion call on a large context window without doing token IO and glacially slow and frequently repeated remote procedure calls to external MCP servers?

>>46878126

>There's a fundamental architectural difference being missed here: MCP operates BETWEEN LLM complete calls, while skills operate DURING them. Every MCP tool call requires a full round-trip — generation stops, wait for external tool, start a new complete call with the result. N tool calls = N round-trips. Skills work differently. Once loaded into context, the LLM can iterate, recurse, compose, and run multiple agents all within a single generation. No stopping. No serialization.

>Skills can be MASSIVELY more efficient and powerful than MCP, if designed and used right. [...]

Leela MOOLLM Demo Transcript: https://github.com/SimHacker/moollm/blob/main/designs/LEELA-...

>I call this "speed of light" as opposed to "carrier pigeon". In my experiments I ran 33 game turns with 10 characters playing Fluxx — dialogue, game mechanics, emotional reactions — in a single context window and completion call. Try that with MCP and you're making hundreds of round-trips, each suffering from token quantization, noise, and cost. Skills can compose and iterate at the speed of light without any detokenization/tokenization cost and distortion, while MCP forces serialization and waiting for carrier pigeons.

speed-of-light skill: https://github.com/SimHacker/moollm/tree/main/skills/speed-o...

More: Speed of Light -vs- Carrier Pigeon (an allegory for Skills -vs- MCP):

https://github.com/SimHacker/moollm/blob/main/designs/SPEED-...

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