I agree, but this is at least partly down to how well the descriptions are composed, because that is pretty much the only difference between a skill and what Vercel does. It might well be there's a need for changes to surrounding prompting from the tools as well, of course.
>>vidarh+(OP)
Exactly, many people seem to not understand that frontmatter’s description field needs to be longer „when?” Instead of shorter „what” - this is the only entry-point into the skill.