zlacker

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1. worlds+(OP)[view] [source] 2026-02-03 18:29:40
I've used pre-commit very sparingly but it has happened and I also have no idea why this project need to exist? Why would pre-commit ever lead to performance problems? I get that the processes that are hooked in can be long running but the pre-commit itself? Why would it take any time at all?
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