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1. tim333+(OP)[view] [source] 2026-02-03 15:01:20
You have a dark radiating side on the back of the solar panels. You can spread the GPUs around the solar panels. All the energy in comes from the sun so the temperature should be much the same as any dark panel like object floating in sunlight in space.
replies(2): >>tim333+gR >>squibo+UN1
2. tim333+gR[view] [source] 2026-02-03 18:33:18
>>tim333+(OP)
Or something like that - the temperature goes hot and cold as the things go into light and shadow so they have insulation.
replies(1): >>kergon+Y72
3. squibo+UN1[view] [source] 2026-02-03 23:11:25
>>tim333+(OP)
Random objects floating in space do not have GPUs on them which generate heat. You need to move the heat from GPUs to a radiator, so you are describing the actual solution of radiators in a roundabout way. Radiators weigh an amount and cost money. The consequence of factoring this in with optimistic assumptions is that it's about 1/4 as efficient to build space compute as earth compute. It's hype bullshit.
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4. kergon+Y72[view] [source] [discussion] 2026-02-04 01:09:21
>>tim333+gR
No, temperature does not decrease significantly when objects are in the shadows, unless hey stay there for a long time. Even when they don’t get energy from solar radiation, they still dissipate it by radiative transfer, which is very inefficient. So they cool down slowly.
replies(1): >>somena+4V2
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5. somena+4V2[view] [source] [discussion] 2026-02-04 08:23:04
>>kergon+Y72
I assume the idea is that they'll be in a solar orbit, so there will be a perpetually sun facing side and a perpetually shaded side. The exact physics behind radiating the heat out in this setup are unclear to me, but it seems difficult to imagine that it would pose significant, let alone insurmountable, difficulties.
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