C# often has a 'nice' and 'performant' way of doing things (for example, strings are nice, but they allocate and are UTF16, but ReadOnlySpan<byte> is faster for UTF8, and can reuse buffers), the performant syntax often ends up being very verbose, with the nice syntax being barely shorter than Go's. Go also does the right thing by default, and its strings are basically array slices into UTF8 byte arrays.