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1. CGames+(OP)[view] [source] 2026-01-12 05:28:03
You aren't actually supposed to ever need to deal with tickets manually, unless you are trying to get a tunnel between two machines and neither can SSH into the other. It could be streamlined with something like Magic Wormhole, though. I'll add that to the backlog and see if there's interest. The normal way is to use SSH / docker exec / any remote shell to let QTM swap the tickets over it.

I've added an asciinema to the README now <https://asciinema.org/a/z2cdsoVDVJu0gIGn>, showing the manual connection steps. Thanks for the kind words. Hope you find it useful!

replies(1): >>Imusta+7t
2. Imusta+7t[view] [source] 2026-01-12 09:50:17
>>CGames+(OP)
well my use case is the fact of connecting two servers behind nat. If I were to be able to gain ssh lets say, then I could've simply port forwarded in the first place.

Wow the asciinema is really good and very professional, thanks for creating it, I found it very helpful (in the sense that if I ever were to repeat my experiment, now I got your asciinema server) and I hope more people use it

> It could be streamlined with something like Magic Wormhole, though. I'll add that to the backlog and see if there's interest

To be really honest, its not that big of a deal considering one can do that on their own but I just had this idea for my own convenience when I was using QTM

I really like QTM a lot! Thanks for building it once again, I would try to integrate it more often and give you more feedback when possible from now.

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