WTF-8 has some inconvenient properties. Concatenating two strings requires special handling. Rust's opaque types can patch over this but I bet Go's WTF-8 handling exposes some unintuitive behavior.
There is a desire to add a normal string API to OsStr but the details aren't settled. For example: should it be possible to split an OsStr on an OsStr needle? This can be implemented but it'd require switching to OMG-WTF-8 (https://rust-lang.github.io/rfcs/2295-os-str-pattern.html), an encoding with even more special cases. (I've thrown my own hat into this ring with OsStr::slice_encoded_bytes().)
The current state is pretty sad yeah. If you're OK with losing portability you can use the OsStrExt extension traits.
IMO the differences with Windows are such that I’m much more unhappy with WTF-8. There’s a lot that sucks about C++ but at least I can do something like
#if _WIN32
using pathchar = wchar_t;
constexpr pathchar sep = L'\\';
#else
using pathchar = char;
constexpr pathchar sep = '/';
#endif
using pathstring = std::basic_string<pathchar>;
Mind you this sucks for a lot of reasons, one big reason being that you’re directly exposed to the differences between path representations on different operating systems. Despite all the ways that this (above) sucks, I still generally prefer it over the approaches of Go or Rust.