And this is a cursed choice because empires need resources (as they will find themselves in a war with just about everyone else at some point, so imports don't work). Those resources are only available in far away mines. So you need to have the huge area and borders, and infrastructure everywhere..
But you can't have the huge area and borders, and infrastructure because you can't defend it, you can't build, you can't pay for it.
So ... no empires. Or at least, no permanent ones. People keep trying though.
Rome figured this out I think. It didn’t fall. It silently converted into a church. More reach, less defending walls.