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1. mpotea+(OP)[view] [source] 2025-05-22 00:23:01
More fundamentally O(n^(1/2)) due to the holographic principle which states that the maximal amount of information encodable in a given region of space scales wrt its surface area, rather than its volume.

(Even more aside to your practical heat dissipation constraint)

replies(2): >>frollo+qp >>vlowth+m02
2. frollo+qp[view] [source] 2025-05-22 05:51:50
>>mpotea+(OP)
Hmm, I'll go with that
3. vlowth+m02[view] [source] 2025-05-22 18:40:45
>>mpotea+(OP)
Just need to make sure all your computation is done in a volume with infinite surface area and zero volume. Encoding problem solved. Now then, how hyperbolic can we make the geometry of spacetime before things get too weird?
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