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1. lyngui+(OP)[view] [source] 2024-10-10 21:46:20
May I use this space to ask the question: is the M3 substantially different from the M1 and M2 that it is not supported?
replies(7): >>gilgoo+x1 >>wmf+y1 >>fl0id+S9 >>pbasis+wK >>geokon+8M >>aykevl+Lb1 >>ribit+Tl1
2. gilgoo+x1[view] [source] 2024-10-10 21:57:47
>>lyngui+(OP)
I don't know how different but it apparently has dramatically improved hardware shaders compared to earlier M chips so I'm guessing that a lot of this might be different, there.
3. wmf+y1[view] [source] 2024-10-10 21:57:56
>>lyngui+(OP)
The M3 GPU added a bunch of features including ray tracing. The "dynamic caching" sounds like a big change to local memory which could require serious driver changes.

https://www.theverge.com/2023/10/30/23938676/apple-m3-chip-g...

4. fl0id+S9[view] [source] 2024-10-10 23:14:13
>>lyngui+(OP)
Yes. And also some other peripherals are different.
5. pbasis+wK[view] [source] 2024-10-11 06:28:33
>>lyngui+(OP)
From what I understand, one of the factors to not focus on Asahi Linux on M3 for now is the lack of an M3 Mac Mini which supposedly makes the development easier.
6. geokon+8M[view] [source] 2024-10-11 06:44:12
>>lyngui+(OP)
last I check you can't even buy M1 macs on apple's website anymore (maybe it's region dependent)
7. aykevl+Lb1[view] [source] 2024-10-11 11:29:06
>>lyngui+(OP)
M3 and M4 haven't been supported yet because they weren't a priority (looks like they've been focusing on gaming support for the last year or so).

Alyssa said in her talk that they'll probably get it working in 6 months or so: https://www.youtube.com/watch?v=pDsksRBLXPk&t=2932s

8. ribit+Tl1[view] [source] 2024-10-11 13:02:39
>>lyngui+(OP)
M3 GPU uses a new instruction encoding, among other things. Also, it has a new memory partitioning scheme (aka. Dynamic Caching), which probably requires a bunch of changes to both the driver interface and the shader compiler. I hope the Asahi team will get to publishing the details of M3 soon, I have been curious about this for a while.
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