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1. rufius+(OP)[view] [source] 2024-01-19 23:21:32
The time I the most Rust was the couple of years before Rust's async/await settled. I worked on what is now a large code base that processes a lot of data quickly.

It was multi-threaded but no async/await. When I tried to start converting things over, it was really painful. I have no idea where it landed, but I remember coming away from it thinking that I'd prefer to just not deal with the async code in its current state.

I mostly write Go now and haven't had to think about this. Sounds like it's still painful.

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