https://stackoverflow.com/questions/48228192/webgl-compute-s...
https://github.com/conda-forge/glfw-feedstock/blob/main/reci...
pyglfw: https://github.com/conda-forge/pyglfw-feedstock/blob/main/re...
- [ ] glfw recipe for emscripten-forge: https://github.com/emscripten-forge/recipes/tree/main/recipe...
Emscripten porting docs > OpenGL ES 2.0/3.0 *, glfw: https://emscripten.org/docs/porting/multimedia_and_graphics/...
WebGPI API > GPUBuffer: https://developer.mozilla.org/en-US/docs/Web/API/WebGPU_API
gpuweb/gpuweb: https://github.com/gpuweb/gpuweb
> It actually looks like pygame-web (pygbag) supports panda3d and harfang in WASM
Harfang and panda3d do 3D with WebGL, but FWIU not yet agents in SSBO/VBO/GPUBuffer.
SSBO: Shader Storage Buffer Object: https://www.khronos.org/opengl/wiki/Shader_Storage_Buffer_Ob...
/? WebGPU compute: https://www.google.com/search?q=webgpu+compute
"WebGPU Compute Shader Basics" https://webgpufundamentals.org/webgpu/lessons/webgpu-compute...