zlacker

[parent] [thread] 12 comments
1. Novose+(OP)[view] [source] 2023-08-06 18:16:38
Are there any companies continuously making widely different critically acclaimed games? or do they typically have a hit and then make games in the same vein? Bioware had a certain take on RPGs, same with Bethesda's modern Fallout/Elder Scrolls, FromSoft make DS derivatives, etc.

If I'm missing some studio which has a diverse catalogue of consistently successful games, then please tell me which. But I feel they usually find a niche and then work that.

replies(6): >>majorm+n2 >>noirbo+05 >>Shared+Ih >>Waterl+Yj >>weard_+aA >>loboci+Ei1
2. majorm+n2[view] [source] 2023-08-06 18:30:07
>>Novose+(OP)
Nintendo? but that's more "publisher who curates external- or internal-studios who largely stay in the same genre each"
replies(2): >>Novose+23 >>Waterl+Si
◧◩
3. Novose+23[view] [source] [discussion] 2023-08-06 18:34:57
>>majorm+n2
Yeah, Nintendo is the publisher in most of those scenarios. The individual studios, including Nintedo, tend to just iterate from what I can see.
replies(1): >>majorm+Va
4. noirbo+05[view] [source] 2023-08-06 18:48:19
>>Novose+(OP)
Supergiant is pretty close? Bastion, Transistor, Pyre and Hades have all been pretty big hits in different genres and styles. They're consistently high production value in terms of art/soundtrack/writing, but the gameplay varies a good bit. About the same release cadence as Bethesda in my memory while being a smaller studio.
◧◩◪
5. majorm+Va[view] [source] [discussion] 2023-08-06 19:24:34
>>Novose+23
I wonder what the "new game onboarding" process at Nintendo looks like. Thinking of something relatively more left-field and recent like the Mario Rabbids tactical thing for Switch.

Was that pitched to them? Solicited to studios by them? In the latter case that would be a fascinating process to observe.

replies(1): >>zyx321+lb2
6. Shared+Ih[view] [source] 2023-08-06 20:04:30
>>Novose+(OP)
FromSoft is also making a new Armored Core, which I imagine should be pretty different from Dark Souls.
◧◩
7. Waterl+Si[view] [source] [discussion] 2023-08-06 20:10:53
>>majorm+n2
Whatever you label them, the same studios keep pumping out great games.
8. Waterl+Yj[view] [source] 2023-08-06 20:17:54
>>Novose+(OP)
I’m not sure I follow the point of this criteria. They find niches and leverage their experience. This is what everyone in the professional world does.

The point is that there must be a formula if studios can consistently deliver.

9. weard_+aA[view] [source] 2023-08-06 21:44:50
>>Novose+(OP)
Rockstar has grand theft auto and grand theft horse.

I hope some day to play grand theft spaceship, grand theft dragon, and maybe grand theft dinosaur.

replies(1): >>xyzzy3+ms5
10. loboci+Ei1[view] [source] 2023-08-07 04:00:40
>>Novose+(OP)
Valve and Obsidian Entertainment have such catalogue but even great studios fail from time to time.

Most will find a formula that works for a niche and stick with it. Which is smart because innovation increases both the chance of achieving something great and of releasing a fiasco.

◧◩◪◨
11. zyx321+lb2[view] [source] [discussion] 2023-08-07 12:08:30
>>majorm+Va
Rabbids are a spinoff from Rayman. I would assume Ubisoft was the driving creative force behind it. And it's somewhat damning that the "relatively recent" innovation is currently two expansion packs into its second installment.
replies(1): >>majorm+7Q2
◧◩◪◨⬒
12. majorm+7Q2[view] [source] [discussion] 2023-08-07 15:31:33
>>zyx321+lb2
Video games are like 50 years old now, relatively recent is relative... ;)
◧◩
13. xyzzy3+ms5[view] [source] [discussion] 2023-08-08 07:59:52
>>weard_+aA
Isn't that essentially what Leslie Benzies is working on with the 'Everywhere' project?
[go to top]