zlacker

[parent] [thread] 4 comments
1. twic+(OP)[view] [source] 2023-06-12 17:58:31
People attach a lot of value to fake internet points, so these bad behaviours are already incentivised.

What will be interesting is how they are incentivised differently. Different people attach different relative value to fake internet points and less-fake currency points, so you'll get different behaviour from different sets of people.

replies(1): >>afterb+e1
2. afterb+e1[view] [source] 2023-06-12 18:02:41
>>twic+(OP)
Well, if there's money attached, it will be guaranteed to be constantly gamed and abused.
replies(1): >>bee_ri+38
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3. bee_ri+38[view] [source] [discussion] 2023-06-12 18:25:03
>>afterb+e1
Whereas if there are fake internet points attached, it is only almost certain to be gamed and abused.
replies(1): >>ithink+z01
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4. ithink+z01[view] [source] [discussion] 2023-06-12 22:05:10
>>bee_ri+38
But it will be gamed and abused by people that care about fake internet points. Those are very different people from those who want to extract as much money by any means available
replies(1): >>bee_ri+471
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5. bee_ri+471[view] [source] [discussion] 2023-06-12 22:37:32
>>ithink+z01
If it gets successful enough that people really want to game it, the creator will have proven their concept and can try to tweak it as necessary. I think that would be a fine problem to have.

The basic incentive of money drives all sorts of things. Maybe the best “exploit” will be to find interesting and novel links.

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