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1. wazoox+(OP)[view] [source] 2023-03-06 14:49:09
The shared memory architecture came directly from the SGI O2 in 1996. The O2 had dynamic sharing, but it was impossible to make it work in Windows.

O2 dynamic memory sharing allowed things impossible on all other machines with its infinite texture memory, like mapping several videos seamlessly on moving 3D objects (also thanks to the built-in MJPEG encoding/decoding hardware).

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