zlacker

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1. clairi+(OP)[view] [source] 2022-06-16 20:11:48
> "The whole idea that you can boil down a candidate to some coding challenges and a video quiz is bad."

yes, there are too many variables between the candidate, job, company, and work environment to determine long-term fit via a test, especially for "creative" jobs. the more regimented the job (e.g., fast food cook), the lower the variability, but it's still significant. plus, such tests only evaluate technical skills, not the more important non-technical ones (like punctuality, integrity, steadfastness, etc.--note that these are a function of the involved parties and the relationship between them, not just the candidate).

but also, the underlying problem of hiring is not one of trying to get the best fit, but of trying to avoid the pain of firing. that's the thing that needs to be reframed/solved, but that's a much harder and a much less technical problem (alternatively put, technical tests are marginal at best).

replies(1): >>datavi+2t
2. datavi+2t[view] [source] 2022-06-16 23:21:18
>>clairi+(OP)
Can a quiz or trivia determine how good a person is at the most crucial aspect of the job: discovering what needs done?

I spend weeks drumming up two or three days worth of coding work. The coding aspect is basically manual labor and pedantic arguments with other devs.

replies(2): >>throwa+bx >>clairi+HB
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3. throwa+bx[view] [source] [discussion] 2022-06-17 00:00:30
>>datavi+2t
I felt that the live interview was fairly ok at that. A staff engineer watched you code and debug stuff, asked you how you would do XYZ, etc. This took a few hours so must have cost the company $100s in engineering time. I can see why they don't do it any more. There's not much more they can do in a compressed time frame. Lately a bunch of companies want you to do unpaid multi-day take-home assignments before they even talk to you, but that is nuts. An alternative could be a paid brief engagement, like an NBA 10-day contract. I've done some things like that, which worked ok.
replies(1): >>clairi+0B
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4. clairi+0B[view] [source] [discussion] 2022-06-17 00:34:02
>>throwa+bx
interviews are good for weeding out the absolute no's and that's about as good as you can get with those. a live coding session gives you marginally more information in that regard, but won't give you definitively more.

a 10-day contract is better, since it's real work, for pay, but the relatively short duration doesn't tell you much about the candidate's intrinsic motivation or how relationships develop past the honeymoon stage.

so really, it'd be best and easiest if we all explicitly assumed that jobs had 6-12 month trial periods, for both parties, and that after that time, either can walk away without hard feelings (or negative judgment), other than in the most egregious cases (i've seen a couple cases that'd fall in this category). again, this is primarily about jobs that have the most variability. less variable jobs don't need as long of an evaluation period (but do need more than a few weeks).

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5. clairi+HB[view] [source] [discussion] 2022-06-17 00:39:57
>>datavi+2t
that's the billion dollar question. literally, if you can solve that problem, then it's worth billions, as you'd be able to replace the indeeds of the world. i'd strongly contend that no one has even come close to actually solving this problem, which is probably in firmly the realm of P=NP.

my (now failed) startup in this space attempted to answer it for less variable jobs (hourly work), where we could tease out more signal from the noise, but even that had lots of unaccountable variability.

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