Yes, if you attempt to access outside the bounds of a capability you will deterministically crash. This is true even if you do have virtual memory and there is memory there.
Yes, the use of CHERI to protect unsafe code in memory-safe languages like Rust is of interest to us. There is also the possibility of being able to remove some of the compiler-generated bounds checks by using the capability bounds instead, though some care is needed to preserve the precise semantics (but some may also be happy to slightly change the semantics if it means they can all be removed and potentially improve performance).
Are there estimates on the performance improvement people can expect with the bounds checks elided and the capability bounds used instead?
Have you found that the relative difficulty of bootstrapping Rust on a new architecture, as mentioned in [1], has hindered your team's ability to research this? Or is it not as bad with CHERI on ARM, because aarch64 is already a Rust tier 1 platform?
[1]: https://drewdevault.com/2022/01/15/2022-01-15-The-RISC-V-exp...