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1. raesen+(OP)[view] [source] 2021-10-12 11:24:36
I must admit I'd forgotten about Magic Leap, amazed to see they're still going and raising even more money.

In my head, I always put them in a bucket with Theranos and uBeam, Startups who made product claims which experts in their fields said were not possible.

I guess slick marketing wins over those doubts in some VC circles but you wonder if anyone at the early stage Magic Leap investors is getting asked tough questions about why they approved it, or if they've all just moved on to other roles.

replies(7): >>krageo+o >>nikanj+N >>baybal+F3 >>breeze+O6 >>cptski+Fu >>system+mw >>908B64+U31
2. krageo+o[view] [source] 2021-10-12 11:29:10
>>raesen+(OP)
I have tried the leap in practice and the experience was significantly above what I expected. The tracking worked most of the time (how???), with occasional wonkyness. The accuracy was very good (outside of the wonks). Where it is very limited is number of applications.
replies(3): >>Ashame+31 >>cmeach+I4 >>IshKeb+ib
3. nikanj+N[view] [source] 2021-10-12 11:31:42
>>raesen+(OP)
> I guess slick marketing wins over those doubts in some VC circles but you wonder if anyone at the early stage Magic Leap investors is getting asked tough questions about why they approved it, or if they've all just moved on to other roles.

I would guess this depends on whether or not they managed to hoist the stock to someone else in subsequent rounds. Investing in a scam can still be a good deal, as long as you get out before the jig is up

replies(2): >>spaetz+ch >>eberku+Is
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4. Ashame+31[view] [source] [discussion] 2021-10-12 11:34:24
>>krageo+o
What can one say? I also tried it (have always been fan of new interaction methods) and was severely disappointed. Even the "put reflective stickers on your fingers and use an off-the-shelf wiimote" had better tracking, though it is obviously less convenient.

That said, I am waiting for v2 from these guys and/or anyone else.

replies(1): >>IshKeb+P3
5. baybal+F3[view] [source] 2021-10-12 11:57:00
>>raesen+(OP)
One on my list of mind boggling "Tech 2.0" scams were:

1. Teranos

2. Magic Leap

3. Andelur Ghost

Only the last one still didn't get enough media attention. People who scored Andelur handshakes with the military & intelligence are the types who did it for Advanced Tactical Security & Communications Ltd ( https://en.wikipedia.org/wiki/ADE_651 )

Andelur is basically trying to sell the governments around the world a Chinese toy copter for millions of dollars through incredible "Tech 2.0" type marketing fudging.

One thing these fellows can do for sure is a Hollywood grade CG. I was with a company on a competing bid for border patrol drone.

Even I, somebody with quite good experience with CG, was initially fooled by their videos. Indeed, they intentionally were trying to numb your guard by showing it flying in the rain, and being sprayed by water. https://youtu.be/5xDEroiMQWk?t=100

It took me a few minutes to figure out that the rain, and water spay in their videos were also impressively disguised computer graphics.

replies(2): >>notaba+p6 >>knownj+sf
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6. IshKeb+P3[view] [source] [discussion] 2021-10-12 11:58:07
>>Ashame+31
Edit: Oops replied to the wrong comment.
replies(1): >>krageo+d4
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7. krageo+d4[view] [source] [discussion] 2021-10-12 12:01:22
>>IshKeb+P3
They were talking about fingers and we're talking about leap. It's about hands :)
replies(1): >>dfcowe+a6
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8. cmeach+I4[view] [source] [discussion] 2021-10-12 12:07:04
>>krageo+o
The problem, to me, looks like getting 90% of the way there is possible. However, getting from 90% to 99.9% (to get rid of that "wonkyness"), seems to be way way way harder. Magic Leap has made little to no progress in working out the kinks in their product despite raising literally billions of dollars.
replies(2): >>tomas7+Vi >>ghaff+rn
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9. dfcowe+a6[view] [source] [discussion] 2021-10-12 12:21:14
>>krageo+d4
I think you’re talking about Leap Motion, not Magic Leap. I made the same mistake until I dug into the article.
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10. notaba+p6[view] [source] [discussion] 2021-10-12 12:23:39
>>baybal+F3
Do you mean Anduril?

I have only a passing knowledge of Anduril, thanks for sharing your impression of them. But knowing his track record, I tend to believe Palmer Luckey has the ability to achieve daring innovations. That said, with quantum leap innovation, failure is the more likely outcome.

replies(2): >>baybal+B6 >>LegitS+s42
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11. baybal+B6[view] [source] [discussion] 2021-10-12 12:25:09
>>notaba+p6
> Ghost is practically invisible to the targets it observes, with a frontal cross-section smaller than some of the phones I have owned over the years. Stay tuned for true invisibility.

I don't tend to believe people telling something like this being credible.

Especially when they try to pass lobotomised Chinese RC toy heli for "an Apex of Aerospace Engineering," and carefully photoshops all its photos to disguise its Made in China ancestry https://ibb.co/8DT5JMc

And now these guys seem to be heading towards starting an IPO.

replies(2): >>notaba+I7 >>notaba+2l2
12. breeze+O6[view] [source] 2021-10-12 12:27:18
>>raesen+(OP)
> Startups who made product claims which experts in their fields said were not possible.

Can you clarify what you mean by this? What aspect is considered impossible? Augmented Reality has been around for a while. There's the Microsoft HoloLens. Not to mention all the AR demos Apple does whenever they announce a new iPhone.

Check out this page, for example:

https://www.apple.com/augmented-reality/

especially the Snapchat one. You have rendered images being obscured by physical objects directly "in front" of them.

If anything, Magic Leap seems a bit ordinary with only its size being the standout feature. But, even there, it looks like they're already beat by Snapchat's Specatcles (see: https://www.spectacles.com/ )

So I fail to see how Magic Leap's product claims are in any way similar to Theranos or uBeam. If anything, their claims are not that impressive given the competition.

replies(6): >>gurume+17 >>raesen+y7 >>josefr+q8 >>jazzyj+0i >>tootie+rj >>adrr+Ck
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13. gurume+17[view] [source] [discussion] 2021-10-12 12:28:54
>>breeze+O6
Clearly you do not know of their history leading up to the release of the first ML device. Hype, magical promises, and fake demos galore.
replies(1): >>yodon+We
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14. raesen+y7[view] [source] [discussion] 2021-10-12 12:33:53
>>breeze+O6
I was careful to say "product claims" and not products. I don't doubt AR is possible, but that the claims Magic Leap made in their early demonstrations were not realistic.

I was thinking of the early demonstrations they had, where the lighting and occlusion just didn't seem plausible (e.g. the infamous whale demo https://youtu.be/LM0T6hLH15k?t=30). These early demos were called out by skeptics as being not plausible (https://www.theregister.com/2016/12/09/magic_leap_neither_ma... or https://www.theinformation.com/articles/the-reality-behind-m...)

Is AR possible, sure, but it has restrictions and when Magic Leap's product hit the market those restrictions were obvious.

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15. notaba+I7[view] [source] [discussion] 2021-10-12 12:35:10
>>baybal+B6
The video you shared is unbelievable (in every sense of the word).
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16. josefr+q8[view] [source] [discussion] 2021-10-12 12:41:32
>>breeze+O6
https://www.spectacles.com/creatorform "The new Spectacles are not for sale."
replies(1): >>excali+R9
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17. excali+R9[view] [source] [discussion] 2021-10-12 12:53:17
>>josefr+q8
The Spectacles aren't even an AR headset, although they do include a cheap-looking VR viewer. They're primarily a 3D camera you can wear on your face.
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18. IshKeb+ib[view] [source] [discussion] 2021-10-12 13:03:00
>>krageo+o
You mean the headset position tracking? That already worked very reliable on the Hololens years ago, and it works almost as well on the Quest, which is far far cheaper. It was a solved technology before the Magic Leap launched. Or did you mean some other kind of tracking?
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19. yodon+We[view] [source] [discussion] 2021-10-12 13:25:26
>>gurume+17
> Clearly you do not know ...

Your comment would work just as well and could be just as informative without the personal attack

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20. knownj+sf[view] [source] [discussion] 2021-10-12 13:28:14
>>baybal+F3
Would you care to reply to the people who attest that the magic leap is actually underwhelming given the current state of AR?
replies(1): >>baybal+2i
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21. spaetz+ch[view] [source] [discussion] 2021-10-12 13:38:15
>>nikanj+N
That seems to be the playbook for today's highly valued unicorns. Squeeze out all the value then dump the stock on the public before things start going down. It's not exactly a scam but it's the same kind of thinking: Doing irrational things is fine as long as you are confident there will be a greater fool later on.
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22. jazzyj+0i[view] [source] [discussion] 2021-10-12 13:43:19
>>breeze+O6
????

the hype was around their fiber scanning display patents, they were showing investors a totally new technology that projects images into your eyeballs. There are numerous articles describing the patented pie-in-the-sky vs the state-of-the-art, just one example here: [0]

> They don’t even have an decent brightness control of the pixels and didn’t even attempt to show color reproduction (requiring extremely precise laser control). Yes the images are old, but there are a series of extremely hard problems outlined above that are likely not solvable which is likely why we have not seen any better pictures of an FSD from ANYONE (ML or others) in the last 7 years.

Magic Leap was unable to improve and miniaturize this technology - its a dead end - so they ended up using the same tech as everyone else

[0] https://kguttag.com/2016/11/28/magic-leap-no-fiber-scan-disp...

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23. baybal+2i[view] [source] [discussion] 2021-10-12 13:43:30
>>knownj+sf
I will. I work in an engineering company which shipped a number of AR glasses projects (for clients I can't name,) and I can say that whomever did engineering for Magic Leap had no idea whatsoever about basics of optics, and such.

And their overall engineering level is totally amateurish — you cannot have such shoddy job being done for money, let alone such amount of money, but they have everything to tick the checkbox in the buzzword department: waveguides, holographics, structural colour, photonic chips...

Want talk more, leave a way to contact you on your profile page

One main point:

Holographic waveguides, and such are a dead end development with a substandard image quality which you cannot do anything about, as well as its inefficiency (these waveguides waste 70-90%+ of light.)

You can make them more opaque to preserve more light, but then you get VR sunglasses, instead of what the promise is.

The fundamental problem is that the amount of image light transferred is inversely proportional to the amount of light obscured. — they are extremely inefficient, and there is physically no way around this.

For this reason this solution really had to be sent to the wastebin on day one, and not be presented as the next best thing after sliced bread. This is obvious to anybody knowing optics on above a high school level, and it's inconceivable how anybody paying real engineers can opt for this solution.

replies(1): >>knownj+QA2
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24. tomas7+Vi[view] [source] [discussion] 2021-10-12 13:47:57
>>cmeach+I4
I wrote a camera/IMU tracking software (VIO) before. I can confirm this statement. Get it working is difficult and requires getting all the algos right. Getting it work reliably is a lot of rigorous testing, collecting datasets, evaluating slightest changes, tuning numerical stability, experimenting with different techniques which might work better in low light and optimizing for the hardware (VIO is intensive but the best VIO is useless if there is no computation power left for the app itself).

Neither of this is required for a slick demo in well lit room and perhaps on better HW.

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25. tootie+rj[view] [source] [discussion] 2021-10-12 13:50:30
>>breeze+O6
What they lied about was the fidelity. They made demo video in 2015 that was a fully prerendered video of what they expected their AR experience to look like. Years later, the top of line headsets are fuzzy and very limited in field of view and have not seen any adoption outside of very niche applications.

https://youtu.be/ctUx3BzuQgQ

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26. adrr+Ck[view] [source] [discussion] 2021-10-12 13:56:54
>>breeze+O6
I wonder if Microsoft spent $2.5 billion to develop HoloLens.
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27. ghaff+rn[view] [source] [discussion] 2021-10-12 14:10:57
>>cmeach+I4
The 90% statement is both true and is one of the things that really sucks people in. There are any number of technologies that kinda/sorta work as a PoC. There's a gaping chasm between that PoC and a viable working product but a lot of people look at the PoC and can imagine what the working product looks like--and think to themselves that it's only about some refinement.
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28. eberku+Is[view] [source] [discussion] 2021-10-12 14:34:49
>>nikanj+N
*as long as you _get out_ before the jig is up
29. cptski+Fu[view] [source] 2021-10-12 14:43:30
>>raesen+(OP)
> In my head, I always put them in a bucket with Theranos and uBeam, Startups who made product claims which experts in their fields said were not possible.

What was it that experts said wasn't possible about Magic Leap? My understanding was that their product was a more advanced version of the tech in Microsoft's HaloLens and the primary challenges for both were bringing down the cost, expanding the FOV and DOF, and finding realistic use cases.

Microsoft went the enterprise route, like Google did with Lens, while Magic Leap tried to release something that felt boutique.

30. system+mw[view] [source] 2021-10-12 14:49:22
>>raesen+(OP)
Theranos was doing illegal things.
31. 908B64+U31[view] [source] 2021-10-12 17:30:43
>>raesen+(OP)
> I must admit I'd forgotten about Magic Leap, amazed to see they're still going and raising even more money.

It's basically the only alternative for an investor who wants to get into AR, other than buying MSFT of AAPL stocks. That's why, despite shipping a V1 almost as good as the HoloLens V1 they are getting funded again.

Problem is, by the time Magic Leap gets it's V2 out there's a good chance we'll be seeing HoloLens V3 in the field.

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32. LegitS+s42[view] [source] [discussion] 2021-10-12 23:31:47
>>notaba+p6
> I tend to believe Palmer Luckey has the ability to achieve daring innovations.

If you're talking about oculus, they 'stole' a lot of their development from valve because there were valve employees who convinced whoever was decision making there to just give oculus tech without any license prior to the facebook acquisition, and then those employees got hired by oculus once they had facebook money.

Oculus is the story of one of the biggest tech scams in VR and the scam was on valve by employees who took advantage of and betrayed valve.

replies(1): >>notaba+Zj2
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33. notaba+Zj2[view] [source] [discussion] 2021-10-13 01:53:24
>>LegitS+s42
It's for insights like these that I come to HN. Thanks for disabusing me of the notion that Oculus was a classic garage to greatness story.
replies(1): >>LegitS+Ur2
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34. notaba+2l2[view] [source] [discussion] 2021-10-13 02:03:49
>>baybal+B6
Watched the video from start to finish. It's basically too good to be true -- modular, undetectable, lethal, rain proof, etc. Picturing the meeting room where the Anduril salesman plays the video to investors. A distortion vortex is in play due to the founder's previous success and no one in the audience dares object to the claims in the video. Bereft of challenge, the startup quadruples in valuation after the meeting.
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35. LegitS+Ur2[view] [source] [discussion] 2021-10-13 03:12:48
>>notaba+Zj2
alan yates (posting as vk2zay on reddit) said the launch rift architecture was identical to the valve room headset architecture with its own tracking implementation and its own fresnel lens system.

https://old.reddit.com/r/Vive/comments/4klu94/oculus_becomin...

>While that is generally true in this case every core feature of both the Rift and Vive HMDs are directly derived from Valve's research program. Oculus has their own CV-based tracking implementation and frensel lens design but the CV1 is otherwise a direct copy of the architecture of the 1080p Steam Sight prototype Valve lent Oculus when we installed a copy of the "Valve Room" at their headquarters. I would call Oculus the first SteamVR licensee, but history will likely record a somewhat different term for it...

---

Ben Krasnow (former valve employee who now has the youtube channel "Applied Science" https://www.youtube.com/c/AppliedScience/ which you should check out if you haven't yet) posted here on hackernews back in 2017 during the oculus lawsuit.

> It fits a pattern. I was a hardware engineer at Valve during the early VR days, working mostly on Lighthouse and the internal dev headset. There were a few employees who insisted that the Valve VR group give away both hardware and software to Oculus with the hope that they would work together with Valve on VR. The tech was literally given away -- no contract, no license. After the facebook acquisition, these folks presumably received large financial incentives to join facebook, which they did. It was the most questionable thing I've seen in my whole career, and was partially caused by Valve's flat management structure and general lack of oversight. I left shortly after.

and then further down that thread

> Overall, I think Valve is a good place to work, and I learned a lot from all of the incredibly smart people there. The main reason that I left was the difficulty in merging hardware development with the company's exceptionally successful business model. The hardware team was pressured to give away lots of IP that could have been licensed, with the explanation that hardware is just so worthless anyway compared to online software sales, there was no other choice. It's possible that this was a good faith gamble, however it still doesn't preclude the use of business contracts that would have protected our investment. It also isn't so great for morale to hear everyday that your years of work are going to be given away to another company, and then watch that company get acquired for $2B. This is especially the case since many employees strongly voiced concerns about just such a scenario.

https://news.ycombinator.com/item?id=13414190

Oculus was built on stolen tech taken by employees working at valve who convinced valve to give the tech away in the spirit of cooperation, and then jumped ship to facebook right away for the $$$.

I won't give them a cent.

Every time people post things to do with John Carmack all I can think about is that he was doing the same thing from his former employer to oculus as well. No matter what he did back in the day to make video game engines amazing, his involvement in oculus is a stain on his reputation. Even if you thought he was innocent in a vacuum, along with the rest of the shenanigans with oculus I don't think it was so innocent. He took the source code he wrote, sent it to himself, then he was involved in the "clean room" reimplementation? I don't believe it no matter what the courts ruled could be proven.

They are literally a company founded on "semi legal" theft, fraud, betrayal, etc.

replies(1): >>notaba+XF6
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36. knownj+QA2[view] [source] [discussion] 2021-10-13 05:00:04
>>baybal+2i
If you had to distill this down in layperson's terms- AR glasses are impossible without being essentially sunglasses? Or some sort of other tradeoff?
replies(1): >>baybal+SG2
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37. baybal+SG2[view] [source] [discussion] 2021-10-13 06:14:27
>>knownj+QA2
The first point. This is the case for holographic waveguides, which currently seem to be the industry-wide obsession.

Many other optical schemes don't share this weakness.

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38. notaba+XF6[view] [source] [discussion] 2021-10-14 13:42:49
>>LegitS+Ur2
Amazing synthesis of facts... so much I didn't know.

I have a copy of The history of the future and was planning to read it. If all it's going to be is PR for Luckey, I will donate it to a used books shop.

Would you have an opinion on VR being the next computing platform? Despite the troubled past, do you suppose Oculus Quest 2 could become THE standard?

replies(1): >>LegitS+ez8
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39. LegitS+ez8[view] [source] [discussion] 2021-10-14 23:00:08
>>notaba+XF6
I've never read this book but I think if you read it, you should take it with a grain of salt. There's a lot of self aggrandizing and making your own myths in tech these days since personal brand is important at their level. What you do with your book is up to you though - if I had it I'd read it just to be aware of what's being said. If you keep it or not is your choice.

>Would you have an opinion on VR being the next computing platform?

Not any time soon, but maybe once the display technology improves. I like VR and don't get VR sickness, but when I take off the headset after a long session I can tell I haven't been focusing my eyes on distant things for a long time and the whole world feels a little unreal. I think the more time you spend in VR the more likely you are to cause short sightedness, but I don't have any scientific evidence of that so its just my opinion.

>Despite the troubled past, do you suppose Oculus Quest 2 could become THE standard?

I have many friends who own the Q2. It's an affordable device with a lot of good ideas. But sadly I think oculus was run by toxic people and being acquired by facebook can't have improved it. Them requiring a facebook login and their privacy policy preclude me from participating.

It's a neat device but I wouldn't call it the standard. The index is the gold standard. The quest 2 is the subway or taco bell restaurant of VR headsets - ubiquitous, affordable, but not better than the competition although the competition costs more.

We'll what happens in the future but I'm not betting on VR/AR computing being common anytime soon. If it is I hope facebook isn't the primary supplier because oculus and facebook are both unethical companies I dont' want to deal with.

But what do I know? I'm just a guy who loved the idea of it and paid attention during the development of the recent VR revival. I think the biggest barrier is resolution, and then graphics silicon need to run it at good framerates.

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