zlacker

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1. crassh+(OP)[view] [source] 2011-04-04 01:41:05
Weight upvotes differently as they come from different people -- or, play around with displaying different "top" content to different users.

Some starting places might be:

* upvotes from someone who reads regularly but votes irregularly count more

* upvotes from IP's that have not clicked through count less

* using a collaborative filter on upvotes to guess which stories are more likely to appeal to different readers

* randomly putting a few threads or stories out of order for each user

* users who, early on, vote-up comments that are voted up later are rewarded (f''<0 or just a ceiling on the reward like 10 upvotes) with their upvotes being worth more

* modal version of the above, using a pagerank style algorithm to calculate the helpfulness of users

* upvotes from people with more karma are worth more (again f''<0)

* mess around with sub-thread weighting. I don't know how you do it right now but it seems like a good comment on a lower sub-thread is less likely to be seen than a mediocre comment right below the +43 top comment.

* mess around with page-placement weighting. The very top is most likely to be seen and voted on. 3/4 of the way down is very likely to not be seen -- so a vote either way means more there.

* limit the number of upvotes each user gets. Could be per time, per story, per karma....

I didn't use HN a year or two ago, but it seems to me that across such social news sites the following types of content are unjustifiably upvoted:

- confidence

- lists of books

- slams (mother###ker)

- references to high-IQ stuff

- certain lengths are preferred [must be 2-3 para's long to get hugely upvoted, 2-3 sentences has a higher prob. of just a few points]

If you do some more research perhaps you could just decide on what are "bad" kinds of comments, such as negativity, and use text mining / sentiment analysis to detect them and hold back their points.

Using any of the - ideas would force HN designers to commit to what actually constitutes bad content, rather than social engineering (* ideas).

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