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[parent] [thread] 3 comments
1. pvaran+(OP)[view] [source] 2019-12-06 20:33:22
Have you used one?
replies(1): >>jayd16+09
2. jayd16+09[view] [source] 2019-12-06 21:44:36
>>pvaran+(OP)
Both.
replies(1): >>pvaran+On
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3. pvaran+On[view] [source] [discussion] 2019-12-06 23:35:58
>>jayd16+09
I can't see how you would really take their implementation of occlusion seriously, what's it useful for? it's so laggy that it's not even tech-demo worthy.
replies(1): >>jayd16+Wq
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4. jayd16+Wq[view] [source] [discussion] 2019-12-07 00:05:22
>>pvaran+On
It seemed fine for static object geometry. Throw a virtual ball behind a couch and its gone. AR toys can fall behind tables. It does add to the experience. I don't have the most up to date view but has the Hololens significantly improved over that?
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