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[parent] [thread] 2 comments
1. baud14+(OP)[view] [source] 2019-05-07 15:22:55
I don't see the link between interest in the Eastern market and not supporting Linux.
replies(1): >>touris+g3
2. touris+g3[view] [source] 2019-05-07 15:41:08
>>baud14+(OP)
Windows penetration on those regardless of official licenses installed on machine? A good few years ago, MSFT came out saying they didn't care if over 80% of the machine were running unlicensed version of Windows as long as the market share in East Asia for Windows OS was so dominant that no-one would be familiar with anything else.
replies(1): >>zrobot+Xd
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3. zrobot+Xd[view] [source] [discussion] 2019-05-07 16:52:57
>>touris+g3
Why would that matter, though? Even with better support, people gaming on Linux is still a tiny fraction worldwide, Asia is no different there.

I can only think of 2 possible reasons-- (1) the support costs are too high for the number of players (online competitive game, I'm sure there's quite a bit of dev time involved in securing the clients & preventing cheating that is Linux-specific) (2) Valve is supporting Linux, epic is busy feuding with valve, and this is similar to a petty toddler breaking their toy so they don't have to share.

Could be either, but I don't see how market penetration of windows in Asia could explain it

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