Java on a phone is nothing new, but the Java for Symbian you'd write probably wouldn't work very well on a desktop. VC++ for Windows Mobile apps wouldn't work well on a desktop either. The web is the lowest common target, even though it's quite a high level to target. We still run into plenty of HCI issues (why is there a big fat + button in the lower-right on my laptop in GDocs instead of "New" or File -> New action? Because Material is mobile-first and applied thoughtlessly to non-touch experiences), but if you play your cards right, it's now possible to have a codebase, and truly the same app, running on whatever OS and architecture the user has, without specifically building and packaging for 30 different target combinations.