zlacker

[return to "The Codex App"]
1. Olympi+EJ[view] [source] 2026-02-02 21:31:37
>>meetpa+(OP)
It is baffling how these AI companies, with billions of dollars, cannot build native applications, even with the help of AI. From a UI perspective, these are mostly just chat apps, which are not particularly difficult to code from scratch. Before the usual excuses come about how it is impossible to build a custom UI, consider software that is orders of magnitude more complex, such as raddbg, 10x, Superluminal, Blender, Godot, Unity, and UE5, or any video game with a UI. On top of that, programs like Claude Cowork or Codex should, by design, integrate as deeply with the OS as possible. This requires calling native APIs (e.g., Win32), which is not feasible from Electron.
◧◩
2. rafram+VL[view] [source] 2026-02-02 21:41:13
>>Olympi+EJ
- Video games often use HTML/JS-based UI these days.

- UE5 has its own custom UI framework, which definitely does not feel "native" on any platform. Not really any better than Electron.

- You can easily call native APIs from Electron.

I agree that Electron apps that feel "web-y" or hog resources unnecessarily are distasteful, but most people don't know or care whether the apps they're running use native UI frameworks, and being able to reassign web developers to work on desktop apps is a significant selling point that will keep companies coming back to Electron instead of native.

◧◩◪
3. anonym+0N[view] [source] 2026-02-02 21:46:19
>>rafram+VL
Given that OpenAI managed to single-handedly triple the price of RAM globally, people will very much care about their chat application consuming what little scraps are left over for them, even if they don't know enough about anything to know why their system is running poorly.
[go to top]