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[return to "Don't build your castle in other people's kingdoms (2021)"]
1. miki12+Hv[view] [source] 2024-10-01 22:16:55
>>lopesp+(OP)
You're always building a castle in someone else's kingdom.

If you're publishing on your own website instead of a social media platform, your new Kings are your domain registrar, registry operator and ultimately ICAN itself, your hosting provider, Let's Encrypt, all the email providers you need to be able to deliver to (notably Microsoft and Google), and probably also your payments provider.

Despite what people say, the internet is not decentralized, and it's no longer possible to build a site that isn't in anybody else's kingdom.

This is mostly a good thing, if this wasn't true, somebody would have set up a site that was a safe haven for child porn, and there'd be nothing that anybody could ever do about it.

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2. Sigmun+fA[view] [source] 2024-10-01 22:48:49
>>miki12+Hv
At this point you only have your own kingdom if you have a standing army with nuclear weapons, you are sovereign, everyone else rents, this is just physics, the details are social contracts.
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3. EarlKi+AT[view] [source] 2024-10-02 01:30:09
>>Sigmun+fA
A certain medieval gentlemen from Alamut would beg to differ. One does not need a standing army and nuclear weapons so much as the ability to inflict your politics on others credibly and unavoidably. There are many ways to do that, not all of which necessarily involve violence.

Put another way: There are many minority populations throughout history and up to this very day that have managed to carve out a niche in their host population without necessarily employing mass violence to do it.

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4. throwa+bn1[view] [source] 2024-10-02 07:41:42
>>EarlKi+AT
All politics is violence by other means.
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5. HPsqua+Sy1[view] [source] 2024-10-02 10:00:57
>>throwa+bn1
It does make Clausewitz's saying about war being "politics by other means" back in context when you put it that way.

But really politics is just about "one person causes another to act". This can be through persuasion. It doesn't have to be force (or fraud for that matter).

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6. throwa+LA1[view] [source] 2024-10-02 10:20:04
>>HPsqua+Sy1
Persuasion is merely the implication of force. All actions can be explained through the language of force from the tenuous to the direct.
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7. HPsqua+hB1[view] [source] 2024-10-02 10:25:40
>>throwa+LA1
Consider the persuasion of making a sale. That's not force. People can sell political ideas in the same way, they can spread virally.

EDIT: Also I consider economics, politics and marketing as basically "mass psychology". Hence all the problems with replication in those fields.

EDIT 2: And with these things being psychology, there's a big "default biological drives" component. A lot of the motivations for political etc actions are internal to each person.

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8. throwa+RC1[view] [source] 2024-10-02 10:44:03
>>HPsqua+hB1
The replication issues in those fields are partly attributable to the fields inability to explain behavior in terms of the biological imperative.

There is the theoretical rational actor which while very misunderstood is also subject to the stochastic and entropic reality. The 'internal motivation'

Persuasion can be divided into carrot and stick. The stick the implication of force against the individual and the carrot the promise of the ability to use force against other actors. This can be further expanded to negative force inherent from a relatively worse off position for not taking the carrot.

With some creativity all behavior can be formulated from a few simple primitives.

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9. HPsqua+Kk3[view] [source] 2024-10-02 22:59:11
>>throwa+RC1
Interpersonal actions can be "win-win", "win-lose" (of which zero-sum is a subset) and "lose-lose". No force is needed to enter into a win-win arrangement.
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10. throwa+1h4[view] [source] 2024-10-03 10:41:15
>>HPsqua+Kk3
My goal in this exercise is to be able to decompose all behavior into a few simple rules.
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11. HPsqua+vi4[view] [source] 2024-10-03 10:58:06
>>throwa+1h4
You may find this article interesting

https://en.wikipedia.org/wiki/Problem_of_induction

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12. throwa+Z37[view] [source] 2024-10-04 10:44:46
>>HPsqua+vi4
I don't find that particularly relevant to my line of thinking. My goal is to build layers of abstraction up from automata to where all behavior can have a rational basis or aberration thereof from a stochastic and entropic process.
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