I feel like it's mostly consumers who ask for native look, and particular users on macOS, as almost all other professional-oriented software doesn't offer that. But yet it comes up for every GUI toolkit that lands on the HN frontpage.
I don't even think native macOS UI is so great cross-plat programs should target it. It's full of its own weird conventions like a "New item" button being a tiny "+" at the bottom of the left sidebar, the last place I always look.
Safari is an example of UX that has stuck to hard macOS conventions and was always worse off for it. Not until recently did it begin relenting, and now it's bearable to use as a daily driver. Xcode is another classic example of hostile native macOS UX conventions. Finder.app is another.
I'd rather software ask "what's the UX that makes the most sense?" rather than "how can I make my UI look native?" On HN people seem to think by solving the latter, you solve the former. But that isn't the case.
So you're ok with a mp3 player that takes 6 seconds to start up, is janky when it starts, takes 300MB of RAM, every row item is 100px high and every interaction with every UI element takes a noticeable delay on the order of 100x milliseconds?
And you're gonna tolerate the same story with the file explorer app, the archive/zip app, the WiFi SSID selection dialog, etc?
As an example, look at typical popular iOS apps: they’re often 100-500 Mb, even though they have absolutely no reason to be. LinkedIn is 400Mb, random airline app is 300Mb. Banking app? 350Mb.
Is it bad to bundle Chrome and NodeJS? Yes, undoubtedly (but that’s already changing). Is that the only way to deploy web-based apps to desktop? No. Is native UI gonna fix it? Temporarily at best, while the platform’s native ecosystem is simply too small to cause that level of bloat.