That said, while in many ways I agree with that sentiment, I have seen vehicle touch screens done well when they are appropriately augmented by physical controls. For example, my car is mostly touch screen but there is a physical spinner in the central console for volume, plus a switch on the steering wheel for volume as well as forward, back and pause buttons. That is, the controls I'm most likely going to want to touch while driving are physical, but controls that I'm likely to use while setting up stuff beforehand (like searching for and selecting a playlist) are on the touchscreen. The biggest screw up in this car is that the buttons for opening/closing the garage door are virtual and behind a menu that autohides after a while, which makes no sense given that 99.9% of the time you're going to be pressing this button twice.
Main point being that car manufacturers definitly screwed up when they followed Tesla's lead of "everything is a touchscreen!", but I don't think pulling everything back to no-touchscreen is the right solution either.
It’s important while driving that I’m not required to read what’s on the screen to perform common actions. Having to browse to the music app just to pause means I’m spending several seconds not looking at the road.
Just taking a typical infotainment UI and adding a jog dial doesn’t help me at all here.