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[return to "Linux surpasses the Mac among Steam gamers"]
1. bnralt+t51[view] [source] 2023-08-04 10:54:59
>>Sporkt+(OP)
> Meanwhile, Apple has been making a lot of noise about making the Mac a more viable gaming platform, given the exceptionally strong graphics performance (for integrated graphics on a laptop, at least) of the M1 and M2 series chips in the latest Macs.

Mac was actually doing pretty decently for game a few years back. A pretty big chunk of the games on Steam, including many of the high profile games, were available on OSX. Dropping 32-bit support set things back immensely, however. With that one decision, Apple made the number of games available to OSX users a small fraction of the amount that was available before.

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2. jshear+ux1[view] [source] 2023-08-04 13:40:41
>>bnralt+t51
It's probably only a matter of time before Apple drops support for OpenGL and/or x64 binaries, which would wipe out another whole chunk of Mac gaming history.

PowerPC binaries are no longer usable, x86 binaries are no longer usable, I don't see why they wouldn't do it again in the name of streamlining the platform.

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3. als0+Yz1[view] [source] 2023-08-04 13:52:19
>>jshear+ux1
> x86 binaries are no longer usable

What do you mean by this? Rosetta 2 is very fast and it runs a lot of x86 apps well.

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4. jshear+RA1[view] [source] 2023-08-04 13:55:41
>>als0+Yz1
I meant x86 as in 32-bit Intel, as opposed to x64 or x86-64 or AMD64 or whatever you want to call it.

Catalina ended support for 32-bit binaries even on Intel Macs, and Rosetta2 could never run 32-bit code.

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