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[return to "Baldur's Gate 3: New Standard for the RPG Genre?"]
1. qwerty+Cd[view] [source] 2023-07-19 13:12:34
>>scient+(OP)
> However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources.

AAA game labels spend billions on producing mediocre quality bullshit sequels just to maximize revenue predictability rather than quality, originality or artistic value. That's their choice.

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2. philip+uf[view] [source] 2023-07-19 13:21:15
>>qwerty+Cd
At this point, I consider a AAA rating to be a signifier of mediocrity. If something is being touted as AAA, I can be pretty sure it will be a disappointment. There are two factors that cause this: The amount of hype creates expectations that can not be met, and the cost of production is so high a studio can't afford to deliver everything they have to. The value proposition is just not there. I find that indie and mid-sized studios (like Larian) are much better at both controlling quality and managing expectations.
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3. dmix+Sg[view] [source] 2023-07-19 13:26:45
>>philip+uf
Agreed, I've been playing Dave The Diver which on the surface is a gloried flash/mobile game but it has so much personality and depth it draws you in.

I try AAA games on Xbox Game Pass once in a while and I really don't get why they pump this stuff out without recruiting some talent to design it. It's almost worse than big budget Hollywood sometimes.

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4. tpxl+Zi[view] [source] 2023-07-19 13:34:46
>>dmix+Sg
FWIW, Dave The Diver has been published by Nexon which is AAA.
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5. hrnnnn+Wj[view] [source] 2023-07-19 13:38:24
>>tpxl+Zi
Triple-A is a designation usually given to a game, rather than a publisher, as it reflects the amount of resources and polish a specific project received.
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6. tpxl+8p[view] [source] 2023-07-19 13:58:38
>>hrnnnn+Wj
Triple-A is a designation given to games published by big studios.
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7. 015a+pE[view] [source] 2023-07-19 14:51:51
>>tpxl+8p
Triple-A is a designation given to games which receive some undefined large amount of funding toward its development. That tends to correlate with being developed or published by a large studio, which Dave the Diver definitely was, but MINTROCKET wasn't given nearly the same resources as, say, a typical Xbox Games Studio studio would be.
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