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[return to "3dfx: So powerful it’s kind of ridiculous"]
1. M4v3R+r5[view] [source] 2023-03-05 05:52:13
>>BirAda+(OP)
I have fond memories of playing Quake 2 for some time and then buying a Voodoo card. It suddenly looked like a totally different game. It wasn’t just the resolution and texture filtering - Quake 2 in GL mode used a totally different, dynamic lightning system and back then it was simply stunning.

Comparison pics: https://www.marky.ca/3d/quake2/compare/content.html

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2. deanCo+r7[view] [source] 2023-03-05 06:19:02
>>M4v3R+r5
I...totally prefer the SVGA "lower resolution" version, and I remember feeling like that at the time too.

The problem was the 3D version looked/looks just plain BLURRY.

Something about my brain is able to understand when they see a pixelated video game that it's an artifice, and give it a ton of benefit of the doubt.

I can't say it is in any way more realistic, but it feels more IMMERSIVE.

Whereas with the higher resolution one, it's an uncanny valley. Everything is too smooth and Barbara Walters-y.

Again, this is my memory of how I perceived it at the time, this isn't modern rose coloured glasses because obviously technology has improved dramatically.

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3. CodeAr+Sk[view] [source] 2023-03-05 09:35:50
>>deanCo+r7
People were already having this debate back in the 90's with Playstation vs. Nintendo 64. PSX was too pixelated while the N64 was too blurry.
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4. deanCo+nV2[view] [source] 2023-03-06 06:30:41
>>CodeAr+Sk
OMG I thought I was the only one. I was on team Playstation and my friends at the time were all raving about N64 and i was like "Am I the only one that genuinely thinks this looks WORSE?"
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